Events

2019

Date: 13th-15th February 2019
Venue: University of Auckland, New Zealand
Organizing Team: Drishti Sharma (Visiting Faculty HCD, IIIT-Delhi)
Title: WHATSAPP AS A COMMUNICATION TOOL FOR PUBLIC HEALTH MANAGEMENT IN INDIA
Introduction:
Some actors within the health sector need support through technology. However, if we forget to enable one for them, they sometimes ingeniously use some of the existing mobile tools to their benefit and the benefit of the program. WhatsApp is one such tool that has found its place into program related communication among many public health programs in India. In this project, we have studied the WhatsApp group activity among the actors of the Corneal Blindness Backlog Free Initiative of Punjab state of India and described the possible uses WhatsApp group chat has been put to and some challenges that the actors face while communicating over WhatsApp.
Website/ Registration Link: https://isrii2019.nz/programme/

Dates: 7th, 9th, 12th, 15th and 19th February 2019
Venue: National School of Drama
Organizing Team: Manohar Khushalani (Visiting Faculty HCD & SSH, IIIT-Delhi) and 1 Critic from each session
Title: DIRECTOR’S MEET
Introduction:
A seminar conducted and Moderated by Renowned Theatre Critics was conducted on 5 days during National School of Drama’s International Theatre Festival 20th Bharat Rang Mahotsava 2019. In the audience were students of NSD and Theatre Audiences of Delhi Keynote Speaker: Nitu Vaidya
Website/ Registration Link: The Two-hour event was webcast live on You Tube each day and are available online: The links below are in chronological order
https://www.youtube.com/watch?v=PiO7ubydxpY&feature=youtu.be
https://www.youtube.com/watch?v=uLGBBGB2XHg&feature=youtu.be
https://www.youtube.com/watch?v=XaA--pn5e_M&feature=youtu.be

Date: 26th February to 1st March 2019
Venue: IIIT-Delhi
Title: GAME DEVELOPMENT HANDS-ON WORKSHOP
Organizing Team: Centre for Design and New Media in collaboration with Department of Game Design and Development in the College of Convergence Engineering of Sangmyung University.
Introduction:
The Department of Game Design & Development explores the theories and applications to plan, design, develop, and use game software based on the knowledge in culture and art such as social sciences, characters, storytelling, and animation, engineering such as math, programming, material structure, software engineering, etc. and planning, psychology, and contents business. Students can research games systematically through the organic and intensive connection of master’s and doctoral degree courses offered in the Department of Game, which has the foundation for students to develop and service their creative ideas into games through content venture companies and mentoring.
Keynote Speaker: Dr Suk-Kyu Kim: Expert in Game development, Professor at Sangmyung University, Seoul, Korea. Seok-Kyoo Kim has been working as a professor at Sangmyung University, Seoul, Korea since 2014. He received his M.S. and B.S. in Computer Science from Seoul National University, Seoul, Korea, in 1994 and 1992, and the Ph.D. in Computer Science and Engineering from Seoul National University, in 2010. He has been worked for NC Soft from 1999 to 2003. His current research interests include the areas of a game programming and an augmented reality.

Date: 9th March 2019
Venue: IIIT-Delhi
Organizing Team: Design & Innovation (DIC) Lab of Centre for Design & New Media, IIIT- Delhi
Title: LASER DESIGNING WORKSHOP
Team:
Aman Parnami (Assistant Professor HCD, IIIT-Delhi)

Date: 15th March 2019
Venue: IIIT-Delhi
Organizing Team: Indrani De Parker (Visiting Faculty HCD, IIIT-Delhi), Rajiv Ratn Shah (Assistant Professor CSE & HCD, IIIT-Delhi) and Vibha Narula Gupta (Guest Faculty HCD, IIIT- Delhi)
Title: Half Day Session: PORTFOLIO CREATION AND MANAGEMENT
Introduction:
This workshop introduced the students to what the recruiters look for in a portfolio. It addressed all critical components required. The students were also introduced how to research for higher studies and explore the career avenues in Design opportunities both in India and Overseas.
Keynote Speaker:
Ankur Sardana, Senior UX Designer at Amazon, Design Mentor to Startups, Improviser

Date: 16th March 2019
Venue: IIIT-Delhi
Organizing Team: Indrani De Parker (Visiting Faculty HCD, IIIT-Delhi) and Vibha Narula Gupta (Guest Faculty HCD, IIIT-Delhi)
Title: One Day Workshop on ILLUSTRATION & DESIGN (1) CHARACTER DEVELOPMENT AS A TECHNIQUE TO GET INSIGHTS INTO USERS
Introduction:
In design, illustration can be an efficient way to provide the user with a piece of information faster and easier than it could happen with the text. However, illustration is also a powerful and important tool that can be used to get insights into users and can enhance user experience, making an interface attractive, efficient and effective. Character development through illustrations can effectively portray the archetype of a potential user of design problem like websites or apps and can play a significant role in developing the persona of the user. A user persona is an archetype or character that represents a potential user of any design problem eg. website or app. In user centered-design, personas help the design team to target their designs around users.
Keynote Speaker:
Anish Ranjan Biswas, Designer (Visual Communication), Animator and Facilitator.

Date: 19th March 2019
Venue: IIIT-Delhi
Organizing Team: Centre for Design & New Media, IIIT-Delhi
Title: Autodesk on first-ever ‘FUTURE OF HARDWARE’ meetup along with Social Hardware. This meetup is intended to foster in-depth discussion on the future of making things, cloud-based CAD/CAM/CAE and the future of human prosthetics development. With the design industry getting fiercer and innovations smarter, let’s also immerse into understanding generative design, the latest trend in the industry that can optimize any design using Fusion 360.
Introduction:
In design, illustration can be an efficient way to provide the user with a piece of information faster and easier than it could happen with the text. However, illustration is also a powerful and important tool that can be used to get insights into users and can enhance user experience, making an interface attractive, efficient and effective. Character development through illustrations can effectively portray the archetype of a potential user of design problem like websites or apps and can play a significant role in developing the persona of the user. A user persona is an archetype or character that represents a potential user of any design problem eg. website or app. In user centered-design, personas help the design team to target their designs around users.
Keynote Speaker: Varun Heta (Evangelist - Fusion 360 Autodesk Inc.) & Abhit Kumar (Co-Founder Social Hardware)
Brief Bio:
Varun Heta is a designer, engineer, and an artist, who develops design approaches for cutting-edge advanced additive manufacturing technologies and applies them wherever possible. He works as a Technology Evangelist at Autodesk where he empowers the convergence of Design and Manufacturing. Varun support individuals, startups, and companies, under Autodesk banner, to transform their ideas into reality. He can be seen making eclectic things from wood or clicking photographs. When he is not active on his Instagram, he can be found engrossed in his favourite hobby, FPV Drone Flying.
Abhit is an Instrumentation and Medical Device engineer. He has been doing R&D on prosthesis sustenance in a commercial environment, feasibility in tropical conditions for past three years. He structured a supply chain collaboration model, which is suitable for prosthesis development, manufacturing, and distribution. He has been successfully able to bring in and infuse partnerships with prime rehab centers pan India, ex-industrialists, HRD and social justice and empowerment ministry, international design partners and individuals for quality development and greater impact of the prosthesis. Along with handling Biomechanics Fitting and Human Engineering, Abhit has also drafted a rehabilitation program for the users at these centers.

Date: 29th March 2019
Venue: IIIT-Delhi
Organizing Team: Indrani De Parker (Visiting Faculty HCD, IIIT-Delhi) and Vibha Narula Gupta (Guest Faculty HCD, IIIT-Delhi)
Title: One Day Workshop on ILLUSTRATION & DESIGN (1) CHARACTER DEVELOPMENT AS A TECHNIQUE TO GET INSIGHTS INTO USERS
Introduction:
A continuation of the character development workshop, where the use of caricatures is explored to get insights into users - to enhance user experience, and make interface more attractive and effective.
Keynote Speaker: Pravin Misra, Film maker, Artist and Educator

Date: 31st March 2019
Venue: IIIT-Delhi
Organizing Team: Indrani De Parker & Vibha Narula Gupta
Title: One Day Workshop on NARRATIVES STORYTELLING AS A TOOL TO ENHANCE USER EXPERIENCE
Introduction:
Storytelling is used in design as a technique to get insight into users, build empathy and access them emotionally. With stories, designers speak to increase the appeal of what they offer and provide a solid understanding of the users. For eg., UX designers typically tell on-screen stories, weaving narratives to make users invest their emotions in our messages. Designers aim to engage users through their feelings, as opposed to describing design of the product or system from a functionalist/task-oriented viewpoint. An effective user experience depends on the success of users’ achieving their goals ‘usability-wise’. However, storytelling is the framework used by designers to reach users. The world can be experienced through metaphors, not bullet-point specifications, storytelling is the best way to relate to audiences. Effective storytelling means going beyond getting users emotionally invested, to keeping them engaged after their experiences, too, so they attach more meaning to designed products/services
Keynote Speaker: Ankur Sardana, Senior UX Designer, Amazon, CS Engineer, Interaction Designer and Educator.